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INI File  |  2003-07-31  |  2KB  |  80 lines

  1. [preset00]
  2. fRating=2.000000
  3. fGammaAdj=2.000000
  4. fDecay=0.925000
  5. fVideoEchoZoom=1.006596
  6. fVideoEchoAlpha=0.000000
  7. nVideoEchoOrientation=3
  8. nWaveMode=3
  9. bAdditiveWaves=0
  10. bWaveDots=1
  11. bWaveThick=1
  12. bModWaveAlphaByVolume=0
  13. bMaximizeWaveColor=0
  14. bTexWrap=1
  15. bDarkenCenter=0
  16. bRedBlueStereo=0
  17. bBrighten=0
  18. bDarken=0
  19. bSolarize=0
  20. bInvert=0
  21. fWaveAlpha=4.099998
  22. fWaveScale=1.053731
  23. fWaveSmoothing=0.360000
  24. fWaveParam=-0.500000
  25. fModWaveAlphaStart=0.710000
  26. fModWaveAlphaEnd=1.300000
  27. fWarpAnimSpeed=1.000000
  28. fWarpScale=1.331000
  29. fZoomExponent=1.000000
  30. fShader=0.000000
  31. zoom=0.903947
  32. rot=0.020000
  33. cx=0.500000
  34. cy=0.500000
  35. dx=0.000000
  36. dy=0.000000
  37. warp=0.198054
  38. sx=1.072135
  39. sy=1.232392
  40. wave_r=0.650000
  41. wave_g=0.650000
  42. wave_b=0.650000
  43. wave_x=0.500000
  44. wave_y=0.500000
  45. ob_size=0.000000
  46. ob_r=0.000000
  47. ob_g=0.000000
  48. ob_b=0.000000
  49. ob_a=0.000000
  50. ib_size=0.050000
  51. ib_r=0.250000
  52. ib_g=0.250000
  53. ib_b=0.250000
  54. ib_a=0.500000
  55. nMotionVectorsX=64.000000
  56. nMotionVectorsY=2.400007
  57. mv_dx=0.000000
  58. mv_dy=0.000000
  59. mv_l=0.000000
  60. mv_r=1.000000
  61. mv_g=1.000000
  62. mv_b=1.000000
  63. mv_a=0.000000
  64. per_frame_1=wave_r = 0.5+0.5*sin(1.123*time);
  65. per_frame_2=wave_g = 0.5+0.5*sin(time*1.576);
  66. per_frame_3=wave_b = 0.5+0.5*cos(time*1.465);
  67. per_frame_4=q8 =  oldq8+ 0.0005*(pow(1+1.2*bass+0.4*bass_att+0.1*treb+0.1*treb_att+0.1*mid+0.1*mid_att,6)/fps);
  68. per_frame_5=oldq8 = q8;
  69. per_frame_6=ib_r = 0.5+0.5*sin(1.123*q8);
  70. per_frame_7=ib_g = 0.5+0.5*sin(q8*1.576);
  71. per_frame_8=ib_b = 0.5+0.5*cos(q8*1.465);
  72. per_frame_9=q7 = 0.0001*(pow(1+1.2*bass+0.4*bass_att+0.1*treb+0.1*treb_att+0.1*mid+0.1*mid_att,6)/fps);
  73. per_frame_10=ob_size = 0.95;
  74. per_frame_11=monitor = q8;
  75. per_pixel_1=rot=0.1*pow(-ang,3)-1.18*sin(ang);
  76. per_pixel_2=zoom=2*sin(-rad)+1.3+ sin(rad);
  77. per_pixel_3=dx = dx + 0.09*sin(q8*0.785);
  78. per_pixel_4=dy = dy + 0.09*sin(q8*0.675);
  79. per_pixel_5=zoom = zoom +q7;
  80.